Tuesday, March 26, 2013

Changes to WvW Patch Update

Hola, pleased to see that the devs are paying attention to WvW via the introduction of some changes designed to introduce new abilities, you can read all about it here on guild wars 2.com

The new world xp (wxp) required to obtain these new abilities is earnt by killing players, but there's a catch, players that have recently been killed yield NIL wxp experience while those players that have not been killed for 'some' time do, presumably players that have recently arrived & thus not been killed will fall into the second category.

The point my cracked brain thought of immediately is the section which states that recently killed players give NIL wxp, I am left wondering if the next time players find themselves going up against a zerg if they will be more selective on which toons they target?

I mean currently I am targeting anyone who keyboard turns, is is using weapons I feel are inappropriate for their toon etc and I assume most other players have their own system or list of priorities but what if the majority of players shift to targeting Guardians or thieves because they typically are harder to kill off - assuming they are played competently.

Will this patch change bring about the active targeting of certain professions? Will this prompt players whom play those targeted professions to change their setup to become tankier & harder to kill or just log to another toon to play WvW in which case we will see more support builds running around?

Add to that the fact you can earn new titles to complement the new abilities so that enemies will see your title and know that you are a specialist in seige or killing guards or npcs etc and that may cause a big red bulls eye to appear on your head much like a commanders icon makes you instantly visible on the battlefield.


Here's how the new interface will look:
























And what a pleasure it is to stomp ET & FC AGAIN yes I know we're at the bottom of the world ranking but seriously facing off against the same servers week after week ... the rankings need reviewing even if we get stomped in a higher bracket at least for a week or 2 manually change servers around already!

In other news, not that I've played since the Patch but Culling should be over which means that sneaky mesmer porting their zerg should be far less effective now you can see the enemy immediately instead of that 2 second lag ...

If your PC isn't the newest latest & greatest remember to check your graphics settings to tweak things to retain those important fps.