Some of what's changed and is good is that World Events are more lucrative than before the last patch, not sure what World Events are then look at my earlier post called GW2 World Boss Events for some hints.
I was going to write a little about it however one of the blogs I followed previously makes a good case for explaining what's what so I'll give props to Hunters Insight & let them tell you all about it.
" Completing a world boss now means you're guaranteed at least one rare and as many as 3. This is an improvement over dungeon chests, personal story rewards, or just about any other loot in the game.
Here's a list on reddit detailing which chests have the
improved drop rates. Everything from The Maw meta event in Wayfarer to Taidha
Covington in Bloodtide Coast.
•
Champion
Svanir Shaman Chief, The Frozen Maw, Wayfarer
Foothills (15)
•
Fire
Elemental, Thaumanova
Reactor, Metrica Province (15) [1]
•
Great Jungle
Wurm, Wychmire Swamp, Caledon Forest (15)
•
Shadow Behemoth, Godslost Swamp, Queensdale
(15)
•
Rhendak the
Crazed, Flame Temple Tombs, Diessa Plateau (25) [2]
•
Foulbear
Chieftain, Hunter's Gorge, Fields of Ruin (34) Champion Modniir Ulgoth (43) ,
Modniir Gorge, Harathi Highlands [2]
Modniir Gorge, Harathi Highlands [2]
•
Dredge
Commissar, Tribulation Rift, Dredgehaunt Cliffs (49) [3]
•
Taidha
Covington, Laughing Gull Island, Bloodtide Coast (50) [3]
•
The Shatterer, Lowland Burns, Blazeridge
Steppes (50)
•
Branded
Devourer Queen, Iron Marches [3]
•
Fire Shaman
(60), Scorchlands, Iron Marches [1]
•
Tequatl the
Sunless, Splintered Coast, Sparkfly Swamp (65)
•
Inquest
Golem Mark II, Whitland
Flats, Mount Maelstrom (68)
•
Risen Priest
of Balthazar, Cathedral of Glorious Victory, Straits of Devastation (75)
•
Eye of
Zhaitan, Zho'Qafa Catacombs, Straits of Devastation (75)
•
Risen
Priestess of Lyssa, Cathedral of Eternal Radiance, Malchor's Leap (78)
•
Risen
Priestess of Dwaynna, Cathedral of Zephyrs, Malchor's Leap (79)
•
Captain
Rotbeard, Desmina's Hallows, Cursed Shore (80)
•
Claw of Jormag, Earthshake Basin,
Frostgorge Sound (80)
•
Risen Priest
of Melandru, Cathedral of Verdance, Cursed Shore (80)
•
Risen Priest
of Grenth, Cathedral of Silence, Cursed Shore (80)
Using sites like Guild Wars Temple ( you can jump straight to the timers here ) and also the GW2 Stuff website ( more timers here ) with its very useful dragon timers,
guests have the ability to show up to dragons in advance of their spawn, dodgy
or not you can decide. I can't really see the difference between this and leaving characters sitting on top of chests at jumping puzzles or farms where you can log on loot & log off to play your main but then I've not put alot of thought into it?!
The Shadow Behemoth (finally
available) lasts at most two stages before being killed. He barely uses some of
his special skills & his adds die in moments, his big red circles barely
hit anyone.
The Maw also takes only
moments to kill with one of the events to kill a totem which does not take long
or have any kind of return attack, or maybe it does and is killed too quickly
and other events take mere moments and you have to struggle to tag each event.
The final boss also dies in moments, despite the cool as hell ice tornado.
The Shatterer works great if
you're on the right side of him if you're on the left he does not attack you or
significantly damage you in any way and again dies very quickly.
Tequatl & Jormag probably
work best out of all the dragons & requires at least two rounds to get him
to move to the secondary location.
Of course all of this has had a major impact on the
economy with the price of ectos going from about 38s before the patch to about
24s. "
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