Had the chance to try this out on the weekend and succeeded in 1 of 2 attempts, so, in an attempt to ensure we whoop ass next time I'm promoting a post on Reddit which leads to a website http://bounty.caer.me/ which in turn makes reference to Dulfy's Mission Guide.
Between the 3 resources we should be corralling those pesky varments in no time :-)
Oh, and hugs to JOI & DH in WvW - you guys keep on trucking !
Currently playing Guild Wars 2 & Diablo 3 with an interest in PvP & WvW and dabbling in the Trading Post
Monday, April 29, 2013
Tuesday, March 26, 2013
Changes to WvW Patch Update
Hola, pleased to see that the devs are paying attention to WvW via the introduction of some changes designed to introduce new abilities, you can read all about it here on guild wars 2.com
The new world xp (wxp) required to obtain these new abilities is earnt by killing players, but there's a catch, players that have recently been killed yield NIL wxp experience while those players that have not been killed for 'some' time do, presumably players that have recently arrived & thus not been killed will fall into the second category.
The point my cracked brain thought of immediately is the section which states that recently killed players give NIL wxp, I am left wondering if the next time players find themselves going up against a zerg if they will be more selective on which toons they target?
I mean currently I am targeting anyone who keyboard turns, is is using weapons I feel are inappropriate for their toon etc and I assume most other players have their own system or list of priorities but what if the majority of players shift to targeting Guardians or thieves because they typically are harder to kill off - assuming they are played competently.
Will this patch change bring about the active targeting of certain professions? Will this prompt players whom play those targeted professions to change their setup to become tankier & harder to kill or just log to another toon to play WvW in which case we will see more support builds running around?
Add to that the fact you can earn new titles to complement the new abilities so that enemies will see your title and know that you are a specialist in seige or killing guards or npcs etc and that may cause a big red bulls eye to appear on your head much like a commanders icon makes you instantly visible on the battlefield.
Here's how the new interface will look:
And what a pleasure it is to stomp ET & FC AGAIN yes I know we're at the bottom of the world ranking but seriously facing off against the same servers week after week ... the rankings need reviewing even if we get stomped in a higher bracket at least for a week or 2 manually change servers around already!
In other news, not that I've played since the Patch but Culling should be over which means that sneaky mesmer porting their zerg should be far less effective now you can see the enemy immediately instead of that 2 second lag ...
If your PC isn't the newest latest & greatest remember to check your graphics settings to tweak things to retain those important fps.
The new world xp (wxp) required to obtain these new abilities is earnt by killing players, but there's a catch, players that have recently been killed yield NIL wxp experience while those players that have not been killed for 'some' time do, presumably players that have recently arrived & thus not been killed will fall into the second category.
The point my cracked brain thought of immediately is the section which states that recently killed players give NIL wxp, I am left wondering if the next time players find themselves going up against a zerg if they will be more selective on which toons they target?
I mean currently I am targeting anyone who keyboard turns, is is using weapons I feel are inappropriate for their toon etc and I assume most other players have their own system or list of priorities but what if the majority of players shift to targeting Guardians or thieves because they typically are harder to kill off - assuming they are played competently.
Will this patch change bring about the active targeting of certain professions? Will this prompt players whom play those targeted professions to change their setup to become tankier & harder to kill or just log to another toon to play WvW in which case we will see more support builds running around?
Add to that the fact you can earn new titles to complement the new abilities so that enemies will see your title and know that you are a specialist in seige or killing guards or npcs etc and that may cause a big red bulls eye to appear on your head much like a commanders icon makes you instantly visible on the battlefield.
Here's how the new interface will look:
And what a pleasure it is to stomp ET & FC AGAIN yes I know we're at the bottom of the world ranking but seriously facing off against the same servers week after week ... the rankings need reviewing even if we get stomped in a higher bracket at least for a week or 2 manually change servers around already!
In other news, not that I've played since the Patch but Culling should be over which means that sneaky mesmer porting their zerg should be far less effective now you can see the enemy immediately instead of that 2 second lag ...
If your PC isn't the newest latest & greatest remember to check your graphics settings to tweak things to retain those important fps.
Monday, March 18, 2013
World Boss Events version 2 !
Yes tis true I am submitting a post raaawr *cough* after a long hiatus where the game became a bore but now I am tentatively dipping a big toe into the waters of GW2 again and it seems some things have changed yippee (and alot hasn't /sigh).
Some of what's changed and is good is that World Events are more lucrative than before the last patch, not sure what World Events are then look at my earlier post called GW2 World Boss Events for some hints.
I was going to write a little about it however one of the blogs I followed previously makes a good case for explaining what's what so I'll give props to Hunters Insight & let them tell you all about it.
" Completing a world boss now means you're guaranteed at least one rare and as many as 3. This is an improvement over dungeon chests, personal story rewards, or just about any other loot in the game.
Some of what's changed and is good is that World Events are more lucrative than before the last patch, not sure what World Events are then look at my earlier post called GW2 World Boss Events for some hints.
I was going to write a little about it however one of the blogs I followed previously makes a good case for explaining what's what so I'll give props to Hunters Insight & let them tell you all about it.
" Completing a world boss now means you're guaranteed at least one rare and as many as 3. This is an improvement over dungeon chests, personal story rewards, or just about any other loot in the game.
Here's a list on reddit detailing which chests have the
improved drop rates. Everything from The Maw meta event in Wayfarer to Taidha
Covington in Bloodtide Coast.
•
Champion
Svanir Shaman Chief, The Frozen Maw, Wayfarer
Foothills (15)
•
Fire
Elemental, Thaumanova
Reactor, Metrica Province (15) [1]
•
Great Jungle
Wurm, Wychmire Swamp, Caledon Forest (15)
•
Shadow Behemoth, Godslost Swamp, Queensdale
(15)
•
Rhendak the
Crazed, Flame Temple Tombs, Diessa Plateau (25) [2]
•
Foulbear
Chieftain, Hunter's Gorge, Fields of Ruin (34) Champion Modniir Ulgoth (43) ,
Modniir Gorge, Harathi Highlands [2]
Modniir Gorge, Harathi Highlands [2]
•
Dredge
Commissar, Tribulation Rift, Dredgehaunt Cliffs (49) [3]
•
Taidha
Covington, Laughing Gull Island, Bloodtide Coast (50) [3]
•
The Shatterer, Lowland Burns, Blazeridge
Steppes (50)
•
Branded
Devourer Queen, Iron Marches [3]
•
Fire Shaman
(60), Scorchlands, Iron Marches [1]
•
Tequatl the
Sunless, Splintered Coast, Sparkfly Swamp (65)
•
Inquest
Golem Mark II, Whitland
Flats, Mount Maelstrom (68)
•
Risen Priest
of Balthazar, Cathedral of Glorious Victory, Straits of Devastation (75)
•
Eye of
Zhaitan, Zho'Qafa Catacombs, Straits of Devastation (75)
•
Risen
Priestess of Lyssa, Cathedral of Eternal Radiance, Malchor's Leap (78)
•
Risen
Priestess of Dwaynna, Cathedral of Zephyrs, Malchor's Leap (79)
•
Captain
Rotbeard, Desmina's Hallows, Cursed Shore (80)
•
Claw of Jormag, Earthshake Basin,
Frostgorge Sound (80)
•
Risen Priest
of Melandru, Cathedral of Verdance, Cursed Shore (80)
•
Risen Priest
of Grenth, Cathedral of Silence, Cursed Shore (80)
Using sites like Guild Wars Temple ( you can jump straight to the timers here ) and also the GW2 Stuff website ( more timers here ) with its very useful dragon timers,
guests have the ability to show up to dragons in advance of their spawn, dodgy
or not you can decide. I can't really see the difference between this and leaving characters sitting on top of chests at jumping puzzles or farms where you can log on loot & log off to play your main but then I've not put alot of thought into it?!
The Shadow Behemoth (finally
available) lasts at most two stages before being killed. He barely uses some of
his special skills & his adds die in moments, his big red circles barely
hit anyone.
The Maw also takes only
moments to kill with one of the events to kill a totem which does not take long
or have any kind of return attack, or maybe it does and is killed too quickly
and other events take mere moments and you have to struggle to tag each event.
The final boss also dies in moments, despite the cool as hell ice tornado.
The Shatterer works great if
you're on the right side of him if you're on the left he does not attack you or
significantly damage you in any way and again dies very quickly.
Tequatl & Jormag probably
work best out of all the dragons & requires at least two rounds to get him
to move to the secondary location.
Of course all of this has had a major impact on the
economy with the price of ectos going from about 38s before the patch to about
24s. "
Wednesday, November 28, 2012
Dynamic Event Chain List
Came across this post by Nightprowler21 on Reddit & liked it so much it's getting it's own post - feeling magnanimous.
Here's a list of all event chains that have 5 or more events in them, I got this information from the wiki page and consolidated it into a more manageable list for leveling. I hope that this list will help anyone who wants to level quickly as the chain events give massive amounts of experience. It will also be useful for maximizing the benefit you get from XP boosters as you can quickly find another decent event chain. Without further ado here is my compiled list.
Here's a list of all event chains that have 5 or more events in them, I got this information from the wiki page and consolidated it into a more manageable list for leveling. I hope that this list will help anyone who wants to level quickly as the chain events give massive amounts of experience. It will also be useful for maximizing the benefit you get from XP boosters as you can quickly find another decent event chain. Without further ado here is my compiled list.
- Level - Waypoint within Location - Name of Chain
- 10 - Frusenfell Creek within Wayfarer Foothills - The Frozen Maw
- 10 - Ventry Bay within Caledon Forest - Champion of the Sun
- 12 - Ascalon City Ruins within the Plains of Ashford - The Battle for Ascalon City
- 14 - Thaumanova Reactor withinin Metrica Province - Thaumanova Reactor Fallout
- 15 - Falias Thorp Waypoint within Caledon Forest - The Battle for Wychmire Swamp
- 15 - Svanir's Dome within Wayfarer Foothills - Assault on Svanir's Dome
- 17 - Earthworks Bluff within Kessex Hills - The Battle for Northeast Kessex Hills
- 20 - Song of Final Exile within Snowden Drifts - The Kodan Claw
- 23 - Greyhoof Meadows within Kessex Hills - The Battle of Fort Salma
- 24 - Bulliyak Arsenal within Diessa Plateau - Flame Legion Battles
- 27 - Blood Hill Camps within Gendarran Fields - Assault on Ascalon Settlement
- 30 - Lake of Lamentation in Lornar's Pass - Steam Insurgence
- 31 - Hautclaire Vale within Fields of Ruin - Orge Wars
- 36 - False Lake within Lornar's Pass - An Unlikely Pirate
- 42 - Bridgewatch Camp within Harathi Hinterlands - Seraph Assault on Centaur Camps
- 56 - Ocean's Gullet within Sparkfly Fen - Assault on Fort Cadence
- 57 - Astrozintli Forelands within Sparkfly Fen - Protecting the Zintl Holy Grounds
- 60 - Nonmoa Lake within Timberline Falls - [Nonmoa Lake] http://wiki.guildwars2.com/wiki/Nonmoa_Lake_(meta_event)
- 64 - Maelstrom's Bile within Mount Maelstrom - The Battle for Mount Maelstrom
- 72 - Thunderhead Bay within Straits of Devastation - Southern/Central/Northern Invasion of Orr
Exploits in GW2
Awmahgawd!
Yea been on holidays - is good - anyways time for a rant seeing as how I'm kind of back.
Here's a link for a video on Youtube which details how to jump 'out of world' so you can travel around & not be attacked but yes you guessed it you can attack enemy players, npc's, dynamic events, walls you name it.
So why you angry bro?
Because this was common knowledge before I went on holidays 3 or 4 weeks ago and it's still there, I'm of the opinion that exploits are MAJOR issues that must be treated as business critical events by game developers, but apparently this isn't the case for Anet.
All the existing issues we have with bots, don't think for a second they're all gone, will be exacerbated by them exploiting, let alone those servers that we know harbour hackers whom instead of getting off stealing orbs of power will now run around griefing to make themselves feel good.
I can see the day where if this is not fixed a WvW server will report as being full yet when you finally log on can only locate a few players - because they're all 'out of world' capturing keeps & completing events.
Don't make out of world the new battleground, yes it's hard to fix the mechanic, but seriously come up with a stop gap ffs.
Rant off.
Yea been on holidays - is good - anyways time for a rant seeing as how I'm kind of back.
Here's a link for a video on Youtube which details how to jump 'out of world' so you can travel around & not be attacked but yes you guessed it you can attack enemy players, npc's, dynamic events, walls you name it.
So why you angry bro?
Because this was common knowledge before I went on holidays 3 or 4 weeks ago and it's still there, I'm of the opinion that exploits are MAJOR issues that must be treated as business critical events by game developers, but apparently this isn't the case for Anet.
All the existing issues we have with bots, don't think for a second they're all gone, will be exacerbated by them exploiting, let alone those servers that we know harbour hackers whom instead of getting off stealing orbs of power will now run around griefing to make themselves feel good.
I can see the day where if this is not fixed a WvW server will report as being full yet when you finally log on can only locate a few players - because they're all 'out of world' capturing keeps & completing events.
Don't make out of world the new battleground, yes it's hard to fix the mechanic, but seriously come up with a stop gap ffs.
Rant off.
Wednesday, October 24, 2012
Patch Notes & other game changes
Seeing as how I bent myself over selling chests at 5c not 30c by being ignorant of Halloween & what it meant in game I've spent a very little time reading patch notes & found some potentially interesting things.
Daily's & monthly achievements give Jugs of Liquid Karma which apparently grant 4500 Karma each woot! The daily awards 1 jug & the monthly 10 so if you've been skipping dailies make the effort because over the course of a whole month that about 180k karma ?!
There's an official post here stating that Dungeon runs now give karma rewards & explains the calculation behind how much you will receive - as someone that has not run a single dungeon (shock horror!) I'm looking at running a few to see what the fuss is about & take advantage of the Karma changes.
Patch Notes from 22/10 covers what goodies may be looted from chests, tonics & outfits are available to buy in the gem store for the halloween period & how some ingredients may become harder to farm & so may become a little more valuable listed a few here:
Dulfy has a Shadow of the Mad King Scavenger Hunt guide if you're interested but be quick the end date is now 28th October no the 31st which was advertised.
Apparently they are tradeable because Spidy has then worth about 24c each so getting your monthly is eezy peezy.
Daily's & monthly achievements give Jugs of Liquid Karma which apparently grant 4500 Karma each woot! The daily awards 1 jug & the monthly 10 so if you've been skipping dailies make the effort because over the course of a whole month that about 180k karma ?!
There's an official post here stating that Dungeon runs now give karma rewards & explains the calculation behind how much you will receive - as someone that has not run a single dungeon (shock horror!) I'm looking at running a few to see what the fuss is about & take advantage of the Karma changes.
Patch Notes from 22/10 covers what goodies may be looted from chests, tonics & outfits are available to buy in the gem store for the halloween period & how some ingredients may become harder to farm & so may become a little more valuable listed a few here:
- Butter and chocolate no longer drop from loot bags of level 50 and above.
- Butter and chocolate no longer drop from Supply Bags dropped by centaurs, Stolen Supplies dropped by ettins, Ritual Bags dropped by Flame Legion, or Materials Bags dropped by Inquest.
- Increased the chance to get vanilla beans from herb nodes in the Tarnished Coast and Steamspur Mountains.
- Increased the respawn timers for omnomberries, black crocus, ghost pepper, lotus, and Orrian truffles to 5 hours.
- Reduced amount of cinnamon dropped from nodes from 3,5 to 1,2. Cinnamon now only comes from green wood nodes.
- Reduced amount of walnuts dropped from nodes from 3,5 to 1,2. Walnuts now only come from soft wood nodes.
- Removed parsley and thyme from herb nodes in the Tarnished Coast and Steamspur Mountains.
- Rune of the Noble (Superior): Updated drakehounds summoned by these runes to die after 60 seconds (presume this is to fix the bug that allowed players to spawn packs of the things that would take down elites & players almost instantly...)
Dulfy has a Shadow of the Mad King Scavenger Hunt guide if you're interested but be quick the end date is now 28th October no the 31st which was advertised.
We've made an update to our newest patch notes–the finale is October 28th, not the 31st: ow.ly/eHUxJ ~RB2
— Guild Wars 2 (@GuildWars2) October 23, 2012
There's another post on Reddit which states the way to access going to the Mists which you can use to quick travel has changed, you now access this feature through the PvP icon on the top left of the screen with the other short cut icons.
Further to my point above about Karma a post from Reddit states to use a Karma Booster before using the new Jug of Liquid Karma the 4500 Karma reward from the jugs will be 'boosted' yaaarrrr.
Also in this post is clarification on why the monthly achievement has those ??? marks in place:
No, they changed the last achievement to be Holloween themed. It's "Eat 150 Candy Corn." It just didn't get added for awhile. They announced it was for the holiday on the forums awhile back
Apparently they are tradeable because Spidy has then worth about 24c each so getting your monthly is eezy peezy.
Tuesday, October 23, 2012
Nothing much doing
As the title suggests there's nothing much of note happening of late in the game or on forums I visit so this is more of a journal entry that I can look back on.
Finally found my way into Orr with some buddies from our guild & completed the map getting a nice map completion reward and surprisingly saw only a handful of bots - on that note - do you seriously think that because your bot is in a guild we're fooled ?!
It's been a rough time on the trading post also with my normal favourite items being bombarded by cheap sales which reduces my profit margin to the point it's not worth selling them right now, particularly when I visit http://www.gw2spidy.com/ & can see there is a trend in place that gives me confidence the price will rebound unless there's a few new crafters out there.
A little pissed I fell behind in my reading the last week or so which meant I had no idea what halloween meant to in game items, specifically the Black Lion Chest (Locked) of which I had sold around 2,000 a few days before because I was short on room in my bank & bags /facepalm
Those buddies I mentioned have almost completed their characters in game personal story while I have ignored mine because it bores the hell out of me and annoys me to the point I want to punch myself in the face.
IT'S SO FRICKING BOOOOORING !!!
On top of which, every time you make a decision, win a battle or meet someone they want you to travel & meet a friend of theirs whom just happens to live on the other side of the fricking world and I am a PvPer by nature so my map completion & exploration is minimal to say the least so I have to physically RUN everywhere.
ASSHOLES !!!
I really can't express in a clear & concise manner how much I detest this personal storyline it's utter shite imo & I would happily ignore the damn thing except I want to help my mates & I'm not sure if because we're all rangers we can tick the box together at the same time in the one instance?
Maybe it's the general increased aggression levels created by this retarded personal story but World V World this week has been miserable I am yet to meet more than a handful of players with a brain online this week so as soon as we manage to claim the top half of the map & put some pressure on Garrison they fall apart & gripe & want to run off & attack DB or Bluevale or something equally stupid.
Anyway, if you know any good WvW focused guilds on Sorrows Furnace with a healthy number of players in the Oceanic region - pretty please shoot me a message / email / post otherwise I will consider buying a 2nd account & join an established Oceanic WvW server (considering buying a 2nd copy of the game for a lot of reasons).
So yea, that's me in a nutshell ( 8-( )
Thursday, October 18, 2012
Finding karma armor sets & other items for level 80 toons
So this morning a good mate of mine mentioned he had purchased an exotic armor piece from a Karma vendor & given my focus in game has been making a few copper in the TP and when not hunting down enemies in the WvW battleground this news was very interesting to me.
To date I have been saving every silver coin that comes my way resulting in my toons largely running around in green set items or maybe the odd rare item for slightly better stat's so I'm a fish out of water when it comes to knowing what armor is available from who or what & where.
That said in googling the topic there are several ways of obtaining rare & exotic armor:
- Loot from drops from beasties killed
- Trading Post - make sure you visit spidy / gw2db / tpcalc first etc
- Instances or Dungeons which issues tokens upon completion
- WvW where you obtain Badges of Honor
- Craft your own!
- Obtain Order sets meaning the Priory, Whisper or Vigil
- Karma via a vendor
Dulfy.net has a post up that addresses this topic, I've mentioned these guys have good info before so I really should have used my own links to visit their site first ...
The TLDR version is:
- There are 6 locations / vendors / PvE sets available
- The vendors only 'spawn' or are available after an event has been completed & the area is shown on your map as uncontested
- The cost in karma is typically around 42k for the large items
If using karma to buy items is not your thing you can visit gw2db.com & using their search tools you can find your armor type super quick & work out where to pick them up from or what mats you need to create.
If your character uses medium armor like my toon is & you like to have magic find then something like the Divinity Council set could be of interest, or a bit of everything then the Aidan's set might be to your flavour then there's the Aurora set which is quite nice.
So, have a think about how you play your character, where you play so you know how many tokens or how much karma you need, how many gold pieces are required, if you favour a balanced approach or want moar DPS as these will all impact the armor that you eventually decide upon.
Personally, if you have the coin I'd probably lean toward suggesting buying the pieces you like on the TP and saving your karma for that Legendary item later on.
Wednesday, October 17, 2012
Food type & Ingredient Lists
Following on from previous posts pointing out magic find items and farming & karma vendor locations I've come across a few truly epic lists covering off Food types and the boons or buffs they provide players, a Recipe list and also a list containing all the ingredients chefs require in the course of leveling their cooking.
Using the wiki you can now determine which food item will complement your current spec instead of buying what's recommended by a guildy or is the cheapest on the TP.
The 2nd list covers the various Ingredients found in GW2 found here.
Lastly, a List of Recipes if found here so all you need to do is quick search for the item you want to make & the ingredients are clearly detailed - sounds simple but quick and easy solutions like these are not so quick or easy to find.
The first being the food types can be found on the Guild Wars 2 Wiki here provided by user Dacromir (now known as a demi god for his efforts) and being an epic compilation it contains far too many entries to list them all here, but, here's a peek at what you'll find.
| Level | Item |
Effect
|
|---|---|---|
| 20 | +8% Condition duration | |
| 25 | +16% Condition duration | |
| 35 | +24% Condition duration +50 Condition damage | |
| 50 | +28% Condition duration +60 Condition damage | |
| 70 | +36% Condition duration +60 Condition damage | |
| 80 | +40% Condition duration +70 Condition damage |
| Level | Item |
Effect
|
|---|---|---|
| 10 | +40 Power for 30s on kill | |
| 25 | +60 Power for 30s on kill | |
| 40 | +100 Power for 30s on kill +4% Critical damage | |
| 55 | +120 Power for 30s on kill +6% Critical damage | |
| 80 | +200 Power for 30s on kill +10% Critical damage |
Using the wiki you can now determine which food item will complement your current spec instead of buying what's recommended by a guildy or is the cheapest on the TP.
The 2nd list covers the various Ingredients found in GW2 found here.
Lastly, a List of Recipes if found here so all you need to do is quick search for the item you want to make & the ingredients are clearly detailed - sounds simple but quick and easy solutions like these are not so quick or easy to find.
Tuesday, October 16, 2012
Tips for playing WvW & Emotes FTW!
So I've had the thought rattling around the back of my head that I really should write down somewhere all the things I forget & wish I didn't in game like how to:
Hide your UI by pressing Control + Shift + H
Take a screen shot hiding your UI = Shift + Print Screen
Then I came across a post on
- Build siege weapons when they're thrown down by your team, if no one has supply then go get it from the nearest supply depot, the siege item will knock down the wall / gate much faster than you ever will
- Now that you have siege in place make damn sure you heal the players operating the siege weapons, if you're not aware in order to use a siege weapon you cannot access your skill bar so cannot heal / shield yourself so these guys need your help
- When building arrow carts DON'T put them in the middle of a wall (like in the pic below) or on the outside edge, yes you will have a better field of vision & be able to target enemies better but you will be taken out by enemy AOE in 5 seconds. Run around & find a spot that is right on the inside edge that you can just target the gate but can also target some of the field & you're golden
- You CAN create trebuchets in Garrison that hit DB and you SHOULD create at least 3 & you SHOULD ask another player to act as a spotter to let you know where & what you are hitting
- You DO NOT need to stay within the circle to control a point after killing a scout / taking a tower to get a successful event notification, too many times I see 10 people standing there doing nothing when they could be porting back to base to move on to the next location
- Only skirmishes or battles involving more than 5 players will show up on the world or mini map so a 2 v 2 fight will go un-noticed by a zerg just like a 5 man party running around a map capping scouts etc will be invisible unless visually sighted
- If you keep or tower is being attacked don't use the supply to repair it unless you are positive you are going to lose it, use your own & other player supply to build arrow carts etc to kill the enemy. If you repair the wall they will only damage it again so put it another way siege defeats an attack while repair slows the defeat
- Quaggans are not useless! Their camps in the borderlands only require 15 pearls (which you can find in the lake keep & stockpile to use whenever you like) or Krait kills to gain allegiance which is only a few minutes effort then the camps can cause weather events in their vicinity which can heal allies or damage enemies. Another good thing about this is not many players like fighting underwater so you tend to be left alone, and, because the Krait are not killed very often you tend to receive the max bonus xp from each kill
- You can join your Commander's squad by opening your map & clicking on the Commander's blue arrow & Join squad message should pop up. Communication is huge in PvP so every little bit helps
- You can 'link' locations in chat like you can weapons or mats the benefit there is if someone is new to PvP and do not know where events or locations are clicking your link in chat automatically opens their map & shows them where they need to go / where you are
- On the point of being new, don't be hesitant to call out in chat if you see enemy moving to or from somewhere but do add which server they're from & the number you see
- If you are not going to defend a Supply Camp you should drain it's supply & an easy way of doing this is to drop a ram or 2 & build it using the camps supply. Why do this? Because if the camp has no supply the nearby keep or tower that your team is attacking will shortly be in shitzen!.
Now for the most important content - Emotes!
/beckon /bow /cheer /cower /cry /dance /kneel
/laugh /no /point /ponder /salute /shrug /sit
/sleep /surprised /threaten /wave /yes
Monday, October 15, 2012
Magic Find in Guild Wars 2
There's an abundance of information on this topic on every blog imaginable but not alot of pieces of information is in the one spot so ...
I've found finding armor pieces something of a crap shoot on my server, only finding 1 decent piece at a time so I have little experience in 'sets' which allow you to benefit from bonuses the more pieces you have & the more runes you have applied.
| Food Item | Boons / Stats |
Omnomberry Bar
|
30% Magic Find 40% Gold from Monster
|
Omnomberry Tart
|
30% Magic Find +70 power
|
Peach Tart
|
26% Magic Find +60 power
|
Ginger Pear Tart
|
22% Magic Find +50 Power
|
Orange Coconut Bar
|
22% Magic Find +20% Gold
|
Ginger Pear Tart
|
22% Magic Find +50 power
|
Cherry Tart
|
18% Magic Find +40 power
|
Strawberry Tart
|
10% Magic Find
|
| Rune = Armor / Glyph = Weapons | Stats |
Superior Rune of the Pirate
|
(1): +10% Magic Find
(2): +20% Might Duration
(3): +15% Magic Find
(4): 5% chance to shout Yarr and grant Might to nearby allies when hit (cooldown: 10s) (5): +25% Magic Find (6): +5% chance to summon a Parrot (Cooldown: 60s) |
Superior Rune of the Noble
|
(1): +10% Magic Find
(2): +15 Power
(3): +15% Magic Find
(4): +35 Power (5): +25% Magic Find (6): +5% chance to summon a Drakehound when hit |
Superior Rune of the Traveler
|
(1): +10% Magic Find
(2): +15 Vitality
(3): +15% Magic Find
(4): +35 Vitality (5): +25% Magic Find (6): +5% Movement speed |
Superior Rune of the Scavenging
|
(1): +28 Condition Damage
(2): +7% Magic Find
(3): +55 Condition Damage
(4): +13% Magic Find (5): +100 Condition Damage (6): +15% Magic Find; Increased Gold from monsters |
Superior Sigil of Luck
|
+0.6% Magic Find each time you kill a foe. (max 25 stacks and ends on downed)
|
I've found finding armor pieces something of a crap shoot on my server, only finding 1 decent piece at a time so I have little experience in 'sets' which allow you to benefit from bonuses the more pieces you have & the more runes you have applied.
I will update the post as more information becomes available & as time permits.
Edit:
Came across a post by Sardu at guildwars2hub.com called The Pirates Guide to Magic Find Gear which is a good read as is most of the site so go check it out, below is a picture I've lifted from their site.
Edit:
Came across a post by Sardu at guildwars2hub.com called The Pirates Guide to Magic Find Gear which is a good read as is most of the site so go check it out, below is a picture I've lifted from their site.
Labels:
armor,
boons,
buffs,
farming,
food,
luck,
Magic Find,
mf,
noble,
Omnomberry,
pirate,
scavenging,
set,
sigil,
superior rune,
tart,
traveler
Friday, October 12, 2012
Botters & botting - is it exploding?
It's a topic that comes up regularly in every game I've played since D1 some what 15 years ago players who cannot be bothered grinding their characters or farming for items and perhaps more prevalent of them all the professional botter who kills beasties for profit.
That said, I'm hoping to add some more links to some sites & programs today which are not as well known as I would like.
Of late there's been some chatter in the official forums & various websites that botting was increasing this was met with a response, which I've attached to this blog as a link from Arenanet saying they're aware & working hard.
Woohoo, except within the space of an hours playtime I ran into perhaps 5 botters running teams of bots in a party running a circuit around 1 section of a map which shockingly were right next to areas that had regular events which specifically involved killing a crap load of npc's.
The result is if you want to kill the beasties here to complete a heart you won't get any bonus experience and in fact depending on the skills the botter has selected the team of bots might move so fast & kill so fast that you might not be able to gather enough renown in a set period of time to make it worth your time competing with them.
In this respect the bots are making some areas of the game unplayable in addition there are bots i've seen that stop to loot items presumably to onsell those items at stupidly cheap prices messing with peoples chosen markets & economies. Maybe you don't care about the economy but the point is these 'people' are impacting players gaming experience & I'm blaming Arenanet for not pulling enough of their head out of their ass to notice the full extent of the problem.
Alright I get it but why write this post we've heard it all before?
Exactly because we have heard it all before - why is this type of activity still happening when there's post after forum post when players are submitting report after report and like I am doing posting on private blogs? There is the risk that people are simply becoming used to seeing bots, accepting the view that the problem is simply part of playing an online game - I think that's BS.
I personally view botters as 1 step away from hackers, phishers & other scum bags engaging in activities designed to profit only themselves at the expense of legitimate gamers & they need to be banned, the credit card used to purchase the game needs to be banned, any account that they sent mail to needs to be banned, any character & account that bought their items for too cheaply or for too much in the TP needs to be banned & my list goes on.
There is the chance some innocent player could get caught up in the whole banning process but I guarantee they would be in the minority & an investigation by Anet will see them unbanned pretty easily. But seeing as how little action is being witnessed in game, even if Anet could be fighting the good fight behind the scenes but some things need to be seen to be done particularly when there are websites openly advertising bots & here & here & here & I could go on & on & on ...
I'm not the only one pissed off at the sheer number of bots, check out this hilarious video posted by danteswar1 taking on the bots in WvW called Guild Wars 2 WvW Bot Farmer Farming and here find the official forum post on GuildWars 2.com re botting that Anet had to close before reply's & posts got out of control.
If you see the below toons report them, hell even write their names down and send an email or petition to Anet directly. I messaged each of these guys in game & followed them for a few minutes long enough to satisfy myself they are botting so don't come back with the whole maybe they're not botters maybe they're just anti social arguement ....
Aomesneheaben Baoengamebe Blsowa Dawoemhenmai
Kashmir Grrr [ARG]
Mykeic Workyou
Sorryes Kiliyv Poiuyc
Baxianlinb Bajiewu
That said, I'm hoping to add some more links to some sites & programs today which are not as well known as I would like.
Labels:
advertising bots,
Aomesneheaben,
ARG,
banned,
Baoengamebe,
Baxianlinb,
Blsowa,
bots,
botting,
Dawoemhenmai,
event farming,
Kashmir Grrr,
Kiliyv,
levelling bot,
Mykeic,
Poiuyc,
programs,
radar hack,
Sorryes,
Workyou
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